ABSTRACT

For three generations of Americans, World War II has been a touchstone for the understanding of conflict and of America’s role in global affairs. But if World War II helped shape the perception of war for Americans, American media in turn shape the understanding and memory of World War II. Concentrating on key popular films, television series, and digital games from the last two decades, this book explores the critical influence World War II continues to exert on a generation of Americans born over thirty years after the conflict ended. It explains how the war was configured in the media of the wartime generation and how it came to be repurposed by their progeny, the Baby Boomers. In doing so, it identifies the framework underpinning the mediation of World War II memory in the current generation’s media and develops a model that provides insight into the strategies of representation that shape the American perspective of war in general.

chapter |16 pages

Introduction

Objects on the Shelf and Long-Running Stories

part |63 pages

Part 1

chapter 1|17 pages

Notes on Approach: Memory and Generations

chapter 2|45 pages

World War II as a Transmedia Structure

part |116 pages

Part II

chapter 3|40 pages

Inspiring the World to Remember

chapter 4|39 pages

It's Not War, It's HBO's World War II

chapter 5|36 pages

Brutal Games

chapter |11 pages

Conclusion

Stories without End