ABSTRACT
What happens when stories meet mobile media? In this cutting-edge collection, contributors explore digital storytelling in ways that look beyond the desktop to consider how stories can be told through mobile, locative, and pervasive technologies. This book offers dynamic insights about the new nature of narrative in the age of mobile media, studying digital stories that are site-specific, context-aware, and involve the reader in fascinating ways. Addressing important topics for scholars, students, and designers alike, this collection investigates the crucial questions for this emerging area of storytelling and electronic literature. Topics covered include the histories of site-specific narratives, issues in design and practice, space and mapping, mobile games, narrative interfaces, and the interplay between memory, history, and community.
TABLE OF CONTENTS
part I|49 pages
Narrative and Site-Specific Authorship
chapter 2|17 pages
The Interrelationships of Mobile Storytelling
part II|59 pages
Design and Practice
chapter 7|15 pages
Walking-Talking
part III|48 pages
Space and Mapping
part IV|61 pages
Mobile Games
chapter 11|14 pages
The Geocacher as Placemaker
chapter 12|17 pages
Proximity and Alienation
chapter 13|13 pages
Playing Stories on the Worldboard
chapter 14|15 pages
"I Heard It Faintly Whispering"
part V|40 pages
Narrative Interfaces
chapter 17|12 pages
Telling Their Stories Through IPAD Art
part VI|43 pages
Memory, History, and Community